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In-Depth Analysis

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Intelligence for all: The state of AI at the edge of the network

By Callum Cyrus

COVID-19 has presented a boost to enterprise IoT deployment just as AI at the connected edge has matured

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AI in the data center: The role of FPGAs

By Max Smolaks

Conventional processors weren’t designed with today’s cutting-edge applications in mind. The FPGA has the power and adaptability to tackle the challenges facing AI

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AI in video games: From development to design

By Ben Wodecki

We track the importance of artificial intelligence to the ~150bn global video games industry

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AI is driving the next generation of video game cheats and exploits

By Analysis

Back in my day, the biggest issue in CoD was excessive grenade launchers – not AI

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Kneron CEO Albert Liu: Autonomous vehicle plans, work with QCT, and IPO intentions

By Ben Wodecki

Since moving into the AV market in February, the chipmaker enjoys around 20 percent of the DMS and ADAS market in Japan, CEO says

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Reality bytes: AI in games held back by archaic development and curtailed visions

By Louis Stone

Despite enormous jumps in breathtaking advances graphics, the behavior of virtual adversaries within games has seen little improvement, bemoans Matthew Jack of Kythera AI

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AI and video games: Using AI and data to understand why players play

By Louis Stone

Game Analytics co-author Dr. Alessandro Canossa outlines why it’s vital to keep players engaged and using AI to work out how

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You’re fired: the new EU law that threatens to hinder automating recruitment

By Ben Wodecki

AI Business’s Ben Wodecki outlines how the EU's new ‘AI Act’ will impact AI hiring technologies

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AI in tabletop games: The ultimate dungeon master

By Louis Stone

What happens when you combine cutting edge AI with a text based adventure formula?

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AI as a video game designer: How it may soon lend a helping hand

By Louis Stone

Matthew Guzdial and Mike Cook – research pioneers in the field of using AI to develop video games – provide their expertise on letting a machine design games

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AI and video games: An emotional game

By Louis Stone

AI Business talks to Georgios Yannakakis, the author of Artificial Intelligence and Games, about measuring emotions with AI

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How Ubisoft is using AI in game development

By Louis Stone

AI Business looks to La Forge and Test Automation for examples of how AI can help large video game publishers

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